PROJECT 1: LOGO



Herb Lubalin Logos
Circles: Symbol*
Triangles: Symbol*
Squares: Symbol*
Anton Stankowski logos
Logotype: More or Less




Project Overview


Create a logo for an imagined brand in Adobe Illustrator. This project introduces students to the iterative design process while gaining facility with creating and manipulating vector graphics to communicate identity, character, and/or idea.

Learning Objectives


By completing this project, you will:
  • Become fluent with vector graphics fundamentals in Adobe Illustrator through iterative practice
  • Apply iterative design methodology to systematic identity development
  • Gain understanding of semiotics in logo design through analysis of symbols, signs, and meaning-making
  • Develop systematic approach to visual problem-solving using structured ideation and refinement processes


Naming Requirements

Due: Week 4, September 29

Choose Your Brand Context: come up with your own original 3-6 character name, and select what it is, from one of these 4 brand archetypes: 

Naming Requirements

  • 3-6 character combination of letters and/or numbers and/or punctuation
  • Original creation (cannot be an existing company/brand)
  • It cannot be yourself or your name!
    this project requires thinking about creating identity for an “other"
  • Consider: Is it an abbreviation? What does your organization/brand do? Who is the audience?

Example Names:
  • Z2Z: a platform for connecting zebra owners with party rentals
  • 89/09: a new art gallery focusing on film and video work by net artists of the early 2000s
  • MokAIA: a brand identity for up-and-coming street style photographer from Jakarta
  • PR.FRM: an accessories line for the “performative woke male”

Write 2-3 sentences describing your specific brand: its name meaning, what it does, and who its audience is.
Tech Startup
  • Example Focus: Sustainable technology for urban farming
  • Audience: Environmentally conscious millennials and Gen Z
  • Values: Innovation, sustainability, community
  • Tone: Modern, approachable, optimistic

Cultural Organization
  • Example Focus: Contemporary arts space for emerging artists
  • Audience: Artists, cultural enthusiasts, creative professionals
  • Values: Creativity, inclusivity, experimentation
  • Tone: Bold, sophisticated, inspiring

Artist/Musician
  • Example Focus: Independent musician or band identity
  • Audience: Music fans, venue bookers, streaming platform users
  • Values: Authenticity, creativity, artistic expression
  • Tone: Genre-appropriate, memorable, distinctive

Fashion/Clothing Brand
  • Example Focus: Sustainable streetwear or boutique clothing line
  • Audience: Fashion-conscious consumers, ethical shoppers
  • Values: Style, quality, social responsibility
  • Tone: Contemporary, aspirational, authentic



Draft 1: Pure Ideation


Due: Week 5, October 6, with all-class group critique

Next Logo sketches, Paul Rand
Next Logo sketches, Paul Rand
Herb Lubalin MTV logo sketches, Lubalin 100: Day 15
    

Ideation Requirements

Create at least 20 different logo concepts exploring the visual character of your selected brand name, ALL in grayscale (black, white, and gray only).
  • 5 concepts drawn by hand (pen or pencil on paper, NOT stylus on tablet!)
  • 5 word marks (purely typographic solutions)
  • 5 graphic marks (purely symbolic/iconic solutions)
  • 5 combined marks (integrated typography and graphic elements)

Technical Specifications

  • One logo per 8½ × 11" (letter) dimensions page
  • Use multiple artboards in a single Illustrator file
  • Hand-drawn concepts must be drawn by hand with a pen or pencil on paper - NOT with a digital stylus - this is to develop the hand-eye-brain connection in a way that develops visual intution using a non-reversible drawing medium. Your hand drawn sketches do not have to be perfect, they are sketches! The objective is to communicate the early stage of a graphic idea.
  • The other 15 final concepts must be created as vector graphics in Illustrator (not Procreate, Photoshop, Canva, or any other tool)

Presentation Format

  • Export artboards from Illustrator as individual PNG files
  • Upload to your file that you’ve duplicated of the Figma presentation template, for all-class group critique
  • Organize in grid layout for easy comparison

Figma Presentation Template
Duplicate this template file and rename to your name - DO NOT put your work directly in the all-class template




Draft 2: Design Development


Due: Week 6, October 14 - Individual 1-on-1 Critiques with Professor and simultaneous peer-to-peer critiques in groups of 3-4 in breakout rooms

Refinement Process

Based on group critique feedback, select the 3 strongest directions from Phase 1.

Create at least 5 iterations of each selected direction (15 concepts total):
  • May now introduce color, using principles from the Color lecture and/or Albers readings
  • Explore variations in weight, proportion, spacing, and treatment
  • Test readability at multiple sizes (must include a small version, roughly 2x2” or 200x200 pixels, in lower left corner of each iteration)
  • All work must be completed in Adobe Illustrator using vector graphics

Decision Documentation

Required: Annotate your iterations in Figma with brief comments explaining:
  • Why you selected these 3 directions from Phase 1
  • What specific changes you made between iterations
  • How you applied feedback from critique

Technical Requirements

  • Do your work in Illustrator in a single, multi-artboard Illustrator file, not multiple Illustrator files
  • Export individual PNG files for Figma upload to the Draft 2 page of the presentation template
  • Small version (postage stamp size ~2"×2") in lower left of each artboard
  • Come to class with your Illustrator file open for 1-on-1 critiques with professor so we can work through any technical questions/issues you might have


Final Draft: Graphic Tightening & Final Presentation


Due: Midterm Final Critique, Week 7, October 20

Graphic Tightening Process

After Draft 2 feedback, select your strongest logo direction for final refinement. Focus on precise technical adjustments to enhance the logo's effectiveness as a unified graphic whole.

Technical Refinements:
  • Line weight consistency and hierarchy
  • Spacing relationships between elements
  • Color value and contrast optimization
  • Proportion fine-tuning for better balance
  • Legibility at multiple sizes and applications

This phase emphasizes micro-adjustments rather than major conceptual changes - refining the visual details that make a logo function cohesively rather than as a collection of separate parts.

Remember: Process is just as important as final product!

Final Presentation Requirements

  • One final logo with comprehensive presentation
  • Large version on the large artboard in the lower right, and small version on adjacent 200x200px artboard
  • Process documentation showing evolution from Draft 2 through graphic tightening - show us as much of your process as you feel is necessary to see your design and decision making process 
  • Clear articulation of final technical and conceptual decisions


Assessment Rubric

Draft 1 (30% of project grade)

  • Ideation Breadth (40%): 20+ concepts meeting minimum requirements of 5 in each category
  • Conceptual Exploration (40%): Range of approaches, creative risk-taking
  • Technical Execution (20%): Clean vector graphics, proper file organization

Draft 2 (30% of project grade)

  • Systematic Development (40%): Thoughtful iteration on selected directions
  • Decision Documentation (25%): Clear rationale in annotations
  • Technical Refinement (25%): Improved craft, appropriate use of color
  • Feedback Integration (10%): Evidence of incorporating critique responses

Final Presentation (40% of project grade)

  • Conceptual Strength (30%): Logo effectiveness for brand and audience
  • Visual Execution (35%): Professional-quality craft and graphic tightening
  • Process Integration (35%): Clear evolution from ideation through final refinement


TIMELINE

  • Week 3, Sept. 22: Project assigned, Logos Visual Lecture
  • Week 4, Sept. 29: Brand name and description selected
  • Week 5, Oct. 6: Draft 1 due - Group Critique
  • Week 6, Oct. 14: Draft 2 due - 1-on-1 and peer-to-peer Critiques
  • Week 7, Oct 20: Final Presentation - Midterm Critique
  • Weeks 8-9: Motion Design Module (using your final logo)
Today is Prof. Jesse Seegers
NYU | Tandon | TCS | IDM
DM-GY 9103 INETFall ‘25
Mondays 2pm-4:50pm EST